#define danface_width 48
#define danface_height 48
static char danface_bits[] = {
 0x80,0x01,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x00,0x3e,0xc0,0x00,0x20,
 0x00,0x00,0x73,0x40,0x00,0x30,0x00,0x80,0x81,0x60,0x00,0x18,0x00,0x80,0x80,
 0x30,0x00,0x18,0x00,0xc0,0x00,0x18,0x00,0x0e,0xc0,0x07,0x00,0x0e,0xf0,0x01,
 0xd0,0x09,0x00,0x06,0x00,0x00,0x49,0x09,0x00,0x03,0x00,0x00,0xcd,0x0d,0x00,
 0x03,0x00,0x00,0x8d,0x06,0xc0,0x01,0xc0,0x19,0x8d,0x07,0xf0,0x01,0xc0,0x9f,
 0xfd,0x01,0x3f,0x00,0x60,0x91,0x01,0x00,0x06,0x00,0xa0,0xd9,0x00,0x00,0x00,
 0x00,0xb0,0xce,0x00,0x00,0x00,0x00,0xf8,0x4f,0x00,0x00,0x80,0x00,0xf0,0x63,
 0x00,0x00,0xc0,0x00,0x00,0x60,0x00,0x00,0x70,0x00,0x00,0x20,0x00,0x00,0x38,
 0x7e,0x00,0x20,0x38,0x00,0x1c,0x02,0x00,0xe0,0x1c,0x06,0x83,0x02,0x00,0xa0,
 0xdf,0xcf,0xc1,0x06,0x00,0xe0,0xfc,0xe4,0x40,0x04,0x00,0xc0,0x30,0x74,0x40,
 0x0c,0x00,0x00,0x10,0x1e,0x40,0x18,0x00,0x00,0x00,0x0e,0x40,0x30,0x00,0x80,
 0x0f,0x06,0x40,0x80,0x03,0x7c,0xc0,0x03,0x60,0x80,0x03,0x38,0xe0,0x03,0x60,
 0x00,0x00,0xe0,0xb0,0x03,0x60,0x00,0x00,0x80,0xff,0x01,0x60,0x00,0x00,0x00,
 0x3e,0x00,0x60,0x00,0x00,0x80,0x03,0x00,0x20,0x00,0x00,0xc0,0x01,0x00,0x20,
 0x00,0x00,0x30,0x00,0x00,0x20,0x00,0x00,0x1c,0x00,0x00,0x20,0x00,0x00,0x0e,
 0x00,0x00,0x21,0x00,0x00,0x07,0x00,0x80,0x21,0x01,0x80,0x03,0x00,0x80,0x21,
 0x00,0xc0,0x00,0xe8,0xff,0x20,0x00,0x70,0x00,0x08,0x00,0x60,0x00,0x0e,0x00,
 0x00,0x00,0x00,0x80,0x07,0x00,0x00,0x00,0x00,0xc0,0x01,0x00,0x00,0x00,0x00,
 0x78,0x00,0x00,0x00,0x00,0x00,0x3f,0x00,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,
 0x00,0x00,0x00};